![]() The other was to do so without the use of something like Ex Nihilo, finding a way to unlock access to resources for the player with the standard mods that exist in the pack. Specifically, the pack was designed to be without ore, but while still having a world to work with. The pack is heavily adjusted to be a more cohesive experience through the usage of minetweaker and modtweaker, with just over 1000 lines of scripts at the time of writing this.Ī large part of the idea behind the pack came from a couple of "what if?"s. ![]() You will need to find a way to start restoring the presence of nature back to the world, and in doing so find yourself a way to start producing the materials you'll need to produce a thriving industry. You'll quickly discover the depths of the earth to be barren as well, devoid of any form of ore. It's a HQM driven pack where you find yourself in a desolate wasteland, lacking in natural growth and sparse of materials except for a few boulders and dead, charred trees. ![]() Let me introduce you all to the modpack I've been working on - Regrowth.
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